Video game platform emulators
An emulator is a program which serves to replicate the functions of another platform or system so as to allow applications and games to be run in environments they were not programmed for.
Note: For possibly more up to date selection of emulators, try checking the AUR 'emulator' keyword.
Warning: Owning a high-level emulator is legal, but distribution of any type of copyrighted ROMs is illegal. Consequently, Arch Linux does not distribute this copyrighted content, including game ROMs and ripped console BIOSs. You are fully responsible for whatever usage of the emulators obtained from the official repositories or the Arch User Repository you make, as well as any legal repercussion that result. Arch Linux bears no responsibility at all.
Consoles
- bsnes — Super Nintendo emulator focusing on performance, features, and ease of use.
- https://bsnes.dev/ || bsnesAUR
- Cemu — Wii U emulator (via wine).
- https://cemu.info/ || cemuAUR
- Citra — Nintendo 3DS emulator.
- DeSmuME — Nintendo DS emulator.
- Dolphin — Very capable GameCube and Wii emulator.
- DuckStation — DuckStation is an simulator/emulator of the Sony PlayStation(TM) console, focusing on playability, speed, and long-term maintainability.
- epsxe — Emulator for the PlayStation video game console for x86-based PC hardware.
- https://www.epsxe.com/ || epsxeAUR
- higan — Multisystem emulator focusing on accuracy, supporting SNES, NES, GB, GBC, GBA.
- melonDS — Nintendo DS emulator.
- mGBA — A Nintendo Gameboy Advance Emulator focusing on both speed and accuracy.
- https://mgba.io/ || SDL frontend: mgba-sdl, QT5 frontend: mgba-qt
- RPCS3 — Experimental open-source Sony PlayStation 3 emulator and debugger.
- https://rpcs3.net/ || rpcs3-gitAUR
- Ryujinx — A simple, experimental Nintendo Switch emulator.
Other
- RetroArch — Frontend to libretro (emulation library, using modified versions of existing emulators as plugins).
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